I really hope that my trepidation regarding Rise of the Tomb Raider (to be released late 2015) is unfounded and that perhaps they’ve even brought writer Rhiannon Pratchett back to continue crafting the Lara she started. Rise of the Tomb Raider’s trailer presents a hurting, human lead character That’s certainly what Polygon seems to think, given the following tweet: But I’m afraid that it in fact augurs a new vision of Lara in which her strength is stripped down (much like Metroid: The Other M did to Samus Aran) or even stripped away in order to present her as a damsel in need of assistance, rather than a woman who staunchly refuses to be damselled no matter what happens to her. Perhaps this was meant as a way to make her more real, more (as my students would say) “relatable” to the real people who play the game. Although real people certainly often need professional help with their lives, Lara Croft is not a real people, and the placement of the trailer in a psychologist’s office increases the air of victimization (which is so often read as weakness) surrounding her. Okay, so she’s certainly claiming agency at the end in asserting her identity as “who meant to be” rather than as a passive victim afraid to leave the house, but the fact remains that she’s still seeing a psychologist about the experience of trauma – which runs almost completely counter to the image of Lara cultivated both in the original series and in the reboot. “They become who they were meant to be,” her voice answers, in a flashback, rather than in the office, and the trailer ends with Lara holding a torch in the midst of a vast cavern. He says that many people lock themselves up as a result of trauma, but that there is “another type of person.” The psychologist discusses how it would be good for her to go outside, to “take walks,” etc. The Lara – under a hood and ostensibly unidentifiable to the viewer just yet, grows increasingly agitated by the psychologist (as do I) as the trailer progresses, cracking her scraped knuckles and tapping an iconically booted foot. While I loved Tomb Raider for a wide variety of reasons, the whole premise of today’s E3 trailer (released by Microsoft, which suggests an Xbox One release, although it was not specified as such) seems to retract a lot of what I actually liked about the new Lara Croft.įirst of all, the trailer is structured as a visit payed by Lara to an older, white male psychologist, whose patronizing dismissal of Lara’s experiences (contained in flashbacks to running, shooting, falling, and running from a large bear) as generalized “trauma” is disturbingly paternalistic, both in the “you poor girl, daddy will protect you” sense and the “trauma is something we can fix” senses, neither of which bodes well for the new game’s ability to continue some of the more feminist “I may be terrified and female, but I can still kick your ass and outthink you at the same time” attitude that Lara had in the 2013 reboot. (originally posted on Playing at Leadership: Games, Gaming, & Leadership Studies)įollowing today’s announcement of the development of Rise of the Tomb Raider – the sequel to Crystal Dynamics’ Tomb Raider (2013) reboot – I am… hopeful but skeptical.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |